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Aaron Aikman

Lead Technical Artist, Graphics

Diablo IV

Diablo IV

Summary

Leading the graphics tech art team which focuses on shaders, performance, procedural art pipelines, and problem-solving

Work

  • Amplifying the work of my team and creating a supportive work environment with high growth potential
  • Anticipating future roadblocks and needs for my team and other disciplines
  • Driving initiatives and creating systems of support for content and engineering teams
  • Creating tools, shaders, and solutions for artists
  • Interfacing with artists and engineers to improve game features and performance
  • Empowering artists by providing graphics knowledge, tooling options, and general troubleshooting

Duration

3+ years (Sep 2018-Present)

Quicklinks

Diablo IV OceanDiablo IV Trailer ClipsDiablo IV Trailer

Context

Below you can see some images I contributed to. I’m responsible for the majority of environment related shaders - their functionality, performance, and look - as well as specialized shaders for effects like water, snow, ice, fog, clouds, skin, blood, cloth, rocks, terrain, etc. That said, everything you see is the work of a host of extremely talented people, from concept, environment, lighting, character, rigging, and vfx teams all the way to engineering.

Blizzcon 2019 Imagery

Click for high quality.

Diablo IV Environment HQ Cataclysm and Ocean

Diablo IV Environment HQ World Boss and Ocean

Diablo IV Environment HQ Vista

Diablo IV Environment HQ Snow

Diablo IV Environment HQ Fog

Diablo IV Environment HQ Dun Web

Diablo IV Environment HQ Dun Mass

Diablo IV Environment HQ Yurt

Diablo IV Environment HQ Icicle

Diablo IV Environment HQ Sand

Diablo IV Environment HQ Night

Blizzcon Trailer Clips

Clips from the Diablo IV Blizzcon Trailers where I worked on things like water, lava, clouds, sand, snow, wetness, fog, grass, and ice.

Click for high quality.

Diablo IV Environment Water GifDiablo IV Environment Snake GifDiablo IV Environment Vista Gif Diablo IV Environment Rock GifDiablo IV Environment Town GifDiablo IV Environment Inside Gif Diablo IV Environment Lava GifDiablo IV Environment River GifDiablo IV Environment River2 Gif Diablo IV Environment Sand GifDiablo IV Environment Snow GifDiablo IV Environment Snow2 Gif Diablo IV Environment Wetness GifDiablo IV Environment Grass GifDiablo IV Environment Icicle Gif

Quarterly Update - 2021 October

Below you can find hour-long youtube videos with ambient sounds from our Audio Quarterly Update.

Scosglen Coast

I worked extensively on the ocean shader seen in this video.

Scosglen Rain and Puddles

I also worked extensively on the tech that allows puddles to form in the terrain when it rains.

More

Announce Trailer

Rogue Announcement

Rogue Announce Trailer

Diablo IV Official Website

For more info please visit the Diablo IV Official Website

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About

Aaron Aikman is a Lead Technical Artist, Graphics with 8+ years of experience. He focuses mainly on shaders, pipeline, and problem-solving.