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Aaron Aikman

Principal Rendering Technical Artist

Misc Tools

Summary

A brief description of older tools I’ve made that are not from my current project and I am unable to show

Unreal Engine 4 Texture Baker

In-engine tool for baking dynamic textures down to static textures to reduce texture samples and shader complexity

Maya Pose Matcher

Maya tool for quickly keyframing a rig to match poses 2d images

CSV Processor

Batch tool for reformatting, renaming, and moving csv files for an otherwise tedious and error-prone process

Maya Animation Export

Maya GUI for marking and exporting animation frameranges

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About

Aaron Aikman is a Principal Rendering Technical Artist with over a decade of experience. He focuses mainly on shaders, pipeline, and problem-solving.