Diablo IV
Genre-defining isometric ARPG by Blizzard Entertainment
Lead Technical Artist, Graphics
Genre-defining isometric ARPG by Blizzard Entertainment
Generative art made with shaders.
Story-driven puzzle game for mobile
Remastering of the sequel to a genre-defining RTS by Blizzard Entertainment
Created specialty shaders together with Rick Gilliland near the end of the project
Diftpac-fueled team-based shooter by Blind Squirrel Games
Objective-based team first-person shooter by Hi-Rez Studios
4D Mass Effect Ride at the Great America theme park